This page describes how you can create loot in your world.
Also make sure if you are using the player controller from the package, make sure that the tag is set to Pickable and layer to Environment.
Pickable
Environment
Make or use an existing folder where you store your ScriptableObjects and create a new item by going to StoryTime --> Item Management --> Item.
ScriptableObjects
StoryTime
Item Management
Item
Call it whatever you like, but I would recommend naming it the same as you data that you want to represent.
Search which item you want to reflect in the ScriptableObject.
ScriptableObject
Last updated 4 years ago