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StoryTime
  • Welcome to StoryTime!
  • Quick start
    • Getting started
    • Setup
      • App installation
      • Unity Installation
      • Unreal 4/5 Installation
      • Godot (ROADMAP)
    • Tutorials
  • StoryTime
    • StoryTime
      • Projects
        • Tables
          • Columns
        • Modules
          • Game editor
            • Character editor
            • Enemy editor
            • Classes
            • Skills
            • Items
            • Equipment
          • Story editor
          • Item editor
      • Systems
        • Localization
      • API docs
  • Dialogue
    • Stories
      • Analysis
      • Story UI
  • Inventory
    • Inventory
      • Inventory Window
    • Items
      • Items: Editor
      • Items: Engine
        • How to create an item
        • Collectable
  • Vamidicreations
    • Roadmap
    • FAQ
    • Games
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On this page
  • Showcase
  • Tips & Tricks
  • Localization

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  1. Quick start

Tutorials

Text/video learning resources for everyone!

PreviousGodot (ROADMAP)NextStoryTime

Last updated 3 years ago

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Apart from the video series, we offer a wide variety of tutorials that address different common mechanics.

Do you know of a video tutorial that's not included? Send us an and we'll evaluate it!

Showcase

You can download example scene to get more an idea what StoryTime offers.

Tips & Tricks

Localization

If you want to use dialogue you have to make use of the localization package.

  • Go to Window > Asset Management > Localization tables

  • Create Localization Settings.asset file inside the Localization folder.

  • Select Locale Generator and choose which languagues you want to support and save it under Localization > Locales.

  • Select New Table Collection and type in Dialogues or something that will represent your dialogue data. Click on Create String Table Collection and save it under Localization > Dialogues

  • In the inspector view you will see an empty list withExtensions. Click on + to add a new extensions and click on Json Extension.

  • Drag or select the config file for the json service provider.

  • Under Select file Choose dialogues.

  • Click the +, choose Add Default Fieldsand click Pull.

Getting started
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Examples created in Unity